Folk Models of Loot Boxes in Video Games


Journal article


Jinhe Wen, Zhongyang Zhang, Tuan M. Tran, Lianrui Mu, Tauhidur Rahman, Haojian Jin
The Annual Symposium on Computer-Human Interaction in Play (CHI PLAY), Proceedings of the ACM on Human-Computer Interaction, 2024


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APA   Click to copy
Wen, J., Zhang, Z., Tran, T. M., Mu, L., Rahman, T., & Jin, H. (2024). Folk Models of Loot Boxes in Video Games. Proceedings of the ACM on Human-Computer Interaction. https://doi.org/10.1145/3677072


Chicago/Turabian   Click to copy
Wen, Jinhe, Zhongyang Zhang, Tuan M. Tran, Lianrui Mu, Tauhidur Rahman, and Haojian Jin. “Folk Models of Loot Boxes in Video Games.” Proceedings of the ACM on Human-Computer Interaction. The Annual Symposium on Computer-Human Interaction in Play (CHI PLAY) (2024).


MLA   Click to copy
Wen, Jinhe, et al. “Folk Models of Loot Boxes in Video Games.” Proceedings of the ACM on Human-Computer Interaction, 2024, doi:10.1145/3677072.


BibTeX   Click to copy

@article{jinhe2024a,
  title = {Folk Models of Loot Boxes in Video Games},
  year = {2024},
  journal = {Proceedings of the ACM on Human-Computer Interaction},
  series = {The Annual Symposium on Computer-Human Interaction in Play (CHI PLAY)},
  doi = {10.1145/3677072},
  author = {Wen, Jinhe and Zhang, Zhongyang and Tran, Tuan M. and Mu, Lianrui and Rahman, Tauhidur and Jin, Haojian}
}



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